PlateUp! Patch 1.4.2
Changes:
- Basic sinks now appear in the shop for all recipes when making dough
- Customers can now split bowls of ice cream to take a single scoop if required
- Add colourblind icons to (ghost) chairs to show their status (active, disabled, and unreachable)
- Opening the menu now un-readies you when waiting for the day to start
- When losing, saves are now deleted only once you leave the rewards screen entirely. If the game "crashes" on this screen you will retain the save from the beginning of the last day
- Fix a bug where reduced eating times would not apply; this means the following eating times from the last patch now all apply correctly:
- Burger has been adjusted from 0% to -25%
- Hotdog has been adjusted from 0% to -25%
- Fish - Fillet has been adjusted from 0% to +50%
- Fish - Oyster has been adjusted from 0% to -50%
- Fish - Spiny has been adjusted from 0% to +100%
- Steak - Bone has been adjusted from 0% to +50%
- Steak - Thick has been adjusted from 0% to +50%
- Steak - Thin has been adjusted from 0% to -25%
- Turkey has been adjusted from 0% to +50%
- Dumplings has been adjusted from 0% to +100%
- Taco has been adjusted from 0% to -25%
- Added a Livesplit-matching timer underneath the main speedrun timer when Always Show Timer is enabled. This uses the same rules as the Livesplit integration but is available on all platforms
- Add an accessibility option to toggle weather visuals. This does not affect gameplay and the queue icon will still indicate the weather
Other Fixes:
- Fix a crash on Xbox when playing with a non-supported language
- Fix Flawless Timing achievement not triggering
- Fix issue where chains of grabbers could cause items to skip over some grabbers, meaning customers would not pick them up
- Fix issues with text rendering in some languages that used alternative fonts
- Fix Giant Sundae never using strawberry syrup
- Fix some items (like cakes) being tracked incorrectly when delivered and giving the wrong reward, or wrong dirty plates
- Fix franchising with sub-cards
- Alter colourblind letters on syrups to differentiate them from the similar ingredient
- Fix bug where some items didn't show their portions correctly while held on a tray
- Fix customers walking upwards through scenery when leaving the restaurant
- Fix some cases where items could combine but shouldn't (particularly some pot-based recipes where the pot would be lost)
- Tweak down bloom on day progress bar
- Fix lighting and weather effects coming inside on Low quality settings
- Fix an issue where sometimes the garage gate would get stuck in the ground and fly around the place
- Fix a localisation issue with Polish On/Off being switched
- Fix customers losing patience when walking towards a burning table
- Fix issue with grabbers sometimes being unreliable when grabbing from things being automated
- Fix issue with complete order satisfactions sometimes being performed while partial satisfactions were possible, causing the wrong customer to take a delivered item
- Fix bug where sugar in a mixing bowl looked like flour
- Fix bug where customers could get stuck ordering nothing
- Fix bug where smart grabbers could be overridden when loading into a restaurant